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  • Upcoming Changes to Stamina and Ether

    2024.08.29

    621


    Hello, this is Director Jongju Lee.

    Before diving into the main content, I wanted to share some updates regarding the patch that will be applied today. I will provide more details in a follow-up Director’s Note.

    Now, let's discuss the improvements related to stamina replenishment and ether.

    Currently, the stamina used in adventures, represented by "Bread," is designed to recharge at a rate of one every 10 minutes. If you obtain two adventurer skills, the total recharge time becomes 8 minutes.

    As the game's progression becomes more challenging with higher stages, we’ve been cautious with how stamina is distributed. The goal was to encourage players to experience various content by guiding them to obtain stamina through activities like quests or treasure hunts when they run low during adventures.

    We understand that many players feel the stamina shortage, and we are planning to make some initial adjustments:

    1. The Bread recharge time will be reduced from 10 minutes to 8 minutes (6 minutes if two adventurer skills are active).

    2. The daily mission reward for 80 points will be increased from 1 to 2 Bread.

    3. The weekly mission reward for 40 points will be increased from 2 to 5 Bread.

    These changes are expected to be patched today.


    For players who have already completed their daily and weekly missions, we will provide compensation via mail in the next week's patch.

    We would have preferred to provide it immediately, but there is a risk of other issues arising during a live service correction. We appreciate your understanding on this matter.

    Additionally, we will send a push notification at 09:00 AM (UTC+0) with 10 Bread baskets as a gift via mail.

    Next, let’s address Ether.

    Primal Ether (★3 Hero Evolution Material)


    In our game, there are three types of evolution materials:

    • Sleeping Ether: A common material required for the evolution of all heroes.

    • Kindling Ether: Required for the evolution of the protagonist and ★1, ★2 heroes.

    • Primal Ether: Required for the evolution of ★3 heroes.

    Sleeping Ether can be obtained through adventures and experience dungeons, while Kindling Ether can be obtained through adventures and Create (combining 10 Sleeping Ether).

    The game is balanced so that higher difficulty levels of adventures and experience dungeons yield sufficient materials.

    Regarding Primal Ether which many players have expressed concerns about:

    + It is currently available as a reward in specific content (e.g., the 50th floor of the Infinite Abyss).

    + It is given as an event reward (e.g., 4-day login reward during the Start of the Adventure event).

    + It can be exchanged through the Resona Stone (obtained through hero or origin weapon summoning).

    We understand that players are frustrated by the lack of a consistent source for this material in the game.

    To be transparent, our initial intention was to create a growth structure where all heroes could be utilized across various content, regardless of their starting rank.

    We envisioned players would first focus on easily evolving the protagonist, ★1, and ★2 heroes, and then, as they progressed over time, they could naturally evolve ★3 heroes using accumulated materials.

    However, the lack of clear communication about future content and additional sources for Primal Ether, coupled with the sale of related BM (Business Model) items, has led to the perception that it’s impossible to evolve ★3 heroes without spending money.

    We sincerely apologize for this oversight in our design and communication.

    To address this, we will implement a system allowing players to obtain up to 2 Primal Ether per month through Create. This will require 10 Kindling Ether.

    In addition, we will ensure that ★3 hero evolution materials can be obtained consistently through future content and events, such as Infinite Abyss and login rewards.

    This improvement is expected to be implemented by September 5th. Although this may take some time, we will provide two Primal Ether as a push reward at 09:00 AM (UTC+0) today.

    We apologize once again for any inconvenience this has caused our players.


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