A Heroic Return of a Classic RPG
The thousand-year story will make your spirit reawaken!
A hotfix has been applied to correct some in-game errors and issues.
The patch will be automatically applied upon reconnecting to the game, so please make sure to restart the game for a smooth gaming experience.
■ August 29th (Thursday) Error and Issue Hotfix Notice
───────────────────────────────────────
1. System-related
- The stamina recovery time has been reduced from 10 minutes to 8 minutes.
- The game has been modified to automatically connect to the server you were previously playing on.
- The guide and some UI elements that appear when entering the inn have been adjusted.
- An issue where players could receive more friendship points than the daily limit has been fixed.
- An issue where the weekly limit for [Create] - [Crafting Equipment] was displayed as 0, preventing crafting, has been resolved.
- A bug in the episode "Song of the Ocean" where the merchant’s dialogue list was not displayed in the village has been fixed.
2. Character/Skill-related
- The description of the transcendent Mile's origin weapon "Eternity" has been corrected.
- Some parts of Fatima's passive skill description have been revised.
- The stamina recovery effect of the Adventurer skills has been increased.
- "Baker I" has been increased from 10% to 13% / "Baker II" has been increased from 10% to 12%.
3. Quest-related
- The quantity of Walnut Bread Baskets in the daily/weekly mission rewards has been increased.
- Daily Mission Stage 4: Increased from 1 to 2 / Weekly Mission Stage 2: Increased from 2 to 5.
- An issue preventing the smooth progression of the "New Companion (7)" quest in the Song of the Ocean has been fixed.
- The description of the weekly mission "Sell Items at the Village Store" has been corrected (Sell → Buy).
4. Graphics/UI/UX-related
- The usability of the left/right buttons in the Infinite Abyss has been improved.
- Additional explanations have been added to make it easier to identify chapters that include caves.
- The "Maximum Quantity" in the content entry ticket descriptions has been improved to display numbers.
- The font size has been adjusted for better visibility in the inn, skill descriptions, and equipment menus.
- The range at which the dialogue button appears when approaching NPCs in the inn and shop has been increased.
- Issues, where dialogue and text in NPC conversations and stage descriptions were not displayed correctly, have been fixed.
- The background color and slot color for origin weapons have been adjusted to match the weapon's grade.
- A bug where certain effects were displayed incorrectly when charm/confusion skill effects were active has been fixed.
───────────────────────────────────────
We will continue to strive to ensure a smooth gaming experience in The Legend of Heroes: Gagharv Trilogy.
Thank you.
- 한국어
- English
- 日本語
- 中文(繁體)
August 29th (Thursday) Hotfix Notice
2024.08.30
411
Back to menu
TRACK 01
LET'S START, OK?